Felipe Caravelli

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● Available for Contract & Full-Time Opportunities

3D Environment Artist

& Level Designer

I create immersive, gameplay-focused environments for real-time games, combining level design, hard-surface art, lighting, and modular production workflows.

Sci-fi hallway environment by Felipe Caravelli

FEATURED PROJECT

Twisted Tower

Lead Artist & Level Designer

End-to-end environment creation, from initial ProBuilder blockouts and gameplay layouts to final environment art, set dressing, lighting, and gameplay integration.

Level Design · Environment Art
Gameplay & Encounter Integration

FROM BLOCKOUT TO FINAL

A look at my process of transforming functional gameplay layouts into fully realized environments, balancing player navigation, encounter design, composition, and visual storytelling.

Pair C — Final environment
Atmos Games logo

ADDITIONAL WORK

3D Realms logo

Hard-Surface Props & Weapons ↗

Modeling, materials, and presentation work.

Sci-Fi Environment / Hallway

Work in progress · Personal project

Additional ArtStation Work ↗

More breakdowns and assets.

Sci-Fi Environment / Hallway — unfinished personal project, image placeholder

WHAT I BRING

  • Environment Art

  • Level Design

  • Hard-Surface Modeling

  • Modular Environment Construction

  • Gameplay Integration

  • Lighting & Set Dressing

  • Optimization

  • Unreal Engine & Unity

ABOUT / CONTACT

Hi, I’m Felipe Caravelli

I'm a Calgary-based 3D Environment Artist & Level Designer with over five years of professional experience creating real-time game environments. I've contributed to shipped titles and professional studio productions, building playable environments from initial blockouts through final art, lighting, and optimization.

Email ↗   ArtStation ↗   LinkedIn ↗   Instagram ↗   Resume ↗

Felipe Caravelli, 3D Environment Artist and Level Designer

Felipe Caravelli

3D Environment Artist & Level Designer

Work   About   Contact   Resume

Email   ArtStation   LinkedIn   Instagram

© 2026 Felipe Caravelli. All rights reserved.